LIGHT
Number 44: Sky Pegasus
ATK:
1800
DEF:
1600
View:
3389
2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy it, unless your opponent pays 1000 LP to negate this effect.
Number 44: Sky Pegasus — Power Evaluation
Final Score: 51 ± 6 · Confidence: Medium
- Intrinsic: 53 · Deck: 53 · Meta: provisional
- Primary role: Board breaker / Going-second · Secondary: Removal, Utility
Why it scores here
Sky Pegasus is a supplementary Xyz-based removal piece that trades one Xyz material for one opponent monster destruction, with a soft negation clause (1000 LP payment). It scores in the middle range because while it is accessible across many deck types (40+ archetypes, averaging 1 copy per deck) and fits cleanly into going-second control strategies, it lacks combo generation, has no refuel or recovery, and its soft negation makes it easy to play around. The 1800 ATK body is respectable but does not provide exceptional value when the effect is negated.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Requires 2 Level-4 materials and appears in 40 distinct archetypes at 1.09 copies average, confirming accessible Xyz summon across diverse deck types (verified via deck distribution) |
| Combo & Conversion | 25 | Zero combos recorded and text shows one-card removal effect with no board extension or advantage generation, yielding only single-target destruction (verified via zero combo appearances and card text) |
| Resource Economy | 45 | Costs 1 Xyz material to destroy 1 opponent monster, providing roughly even resource exchange without advantage refuel or recursion (inferred from card text and effect structure) |
| Effect & Interaction | 55 | Destroys target face-up opponent monster but is soft-negated by 1000 LP payment, providing solid but play-aroundable disruption (verified via card text, inferred from negation mechanic) |
| Material Utility | 50 | Body provides 1800 ATK and Rank 4 Xyz status, usable but not clean generic material when effect is negated (verified via card stats, inferred utility when blanked) |
| Resilience & Flexibility | 40 | Single once-per-turn effect with no recovery, GY play, or multi-zone value; vulnerable if material is detached or effect is negated (verified via once-per-turn clause, inferred fragility) |
| Deck-Building Efficiency | 65 | Runs at low copies (average 1.09) with no deck-locking restrictions, easily splashable into control and going-second strategies (verified via deck copy distribution, inferred low deck cost) |
Calculation
Weight profile: Primary: Board breaker / Going-second. Intrinsic ≈ 53, Deck ≈ 53, Meta = provisional. Modifiers: Soft removal (LP-negatable effect) (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Accessible Xyz summon via common Level-4 materials
- Fits into 40+ diverse archetypes with no deck-locking restrictions
- Solid 1800 ATK body for material duty
- Efficient slot cost (averages 1 copy per deck)
- Consistent single-turn removal effect
Weaknesses
- Soft negation via 1000 LP payment makes removal unreliable
- Zero combo generation or board extension value
- Single-use per turn limits impact in long games
- Requires opponent's face-up monster to be useful
- Dead body with no effects if negated or in GY
Counters / choke points
- Payment of 1000 LP by opponent negates the effect entirely
- Removal of Xyz Materials via opponent's card effects
- Face-down monsters cannot be targeted, blocking the effect
- Pre-emptive board wipes before Xyz summon
Best use
Going-second board breaker and supplementary removal. Decks: Evil Eye, Star Seraph, Fairy Tail, Mixed going-second control. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: Rank 4 Xyz, 2 Level-4 materials, once-per-turn destruction effect with 1000 LP negate cost; Deck presence: 77 decks across 40 archetypes, averaging 1.09 copies per deck; Main-deck only: 77 main-deck runs, 0 side-deck runs
- Observed: Highest deck concentration in Evil Eye (15.6%), Star Seraph (7.8%), and Fairy Tail (6.5%); Co-appears with hand traps (Ash Blossom 32.5%) and other Xyz monsters; Gameplay type dominance: 42.9% going-second control, 37.7% control strategies; Copy distribution: 72 decks run 1 copy, 3 run 2 copies, 2 run 3 copies
- Inferred: Accessibility is moderate: many Level-4 sources exist but requires specific Xyz summon setup; Primary role is going-second board breaker based on gameplay type breakdown and interaction-focused partner cards; GenericUtility ~55: appears in 40+ archetypes but remains niche (not format-wide staple); DeckSynergy ~50: supplementary removal role, not central to core deck mechanics
- Data gaps: No combos supplied — combo conversion is text-only inference; cannot confirm whether card appears in real combo chains as starter, material, or payoff No banlist token — assumed unlimited (3 copies); if restricted to 1 or banned in specific formats, score would be penalized accordingly No usage statistics (StatisticsCard) — archetype inclusion % and typical copies inferred from 77-deck sample only; larger historical samples could refine assessment Limited guide evidence — only 1 guide mention as budget option; no detailed strategy explanation of inclusion rationale or meta context No top-card ranking — competitive viability unknown beyond casual and competitive deck data






